

In one level of each episode Duke needs to destroy radar dishes to progress.ĭuke Nukem can pick up weapons along the way. The player's goal is to proceed through the levels collecting items, destroying enemies to the level exit and at the final level, defeat the super alien boss. Duke breaks free to save the world again. In 1998, the evil Rigelatins plan to enslave Earth, and they kidnap Duke Nukem, to use his brain to plot the attack for their forces. Todd Replogle was the primary designer of all three games.

It is the follow-up to 1991's Duke Nukem, and followed by Duke Nukem 3D in 1996.

The game consists of four episodes (of eight levels each), the first available as shareware. Duke Nukem II: Escape From Alien Abductors! is a platform game developed by Apogee Software and released December 3, 1993.
